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Bit Jumper
This summer I have had a bit less vacation but there has still been some room for a bit of “vacation programming”. This …
Aug 4, 2024
First Impression
I have not posted anything in months so I thought it was time to tell the world that Pixleon is still alive. During the last eight …
Jan 9, 2024
Learning by doing
One of my goals this year is to explore and learn more about commercial game engines. Creating a custom engine is fun and a great …
Apr 8, 2023
Time for an Adventure
We are almost half through 2022 and I have not posted any update in a long time so here we go. In August last year I updated Marbleous …
May 4, 2022
Arcade 1.0
The arcade mode and level editor for Marbleous Blocks is now ready to be shared with the world. I really enjoy working on tools that …
Aug 23, 2021
Arcade in the making
Around six months after Marbleous Blocks was released I am finally back working on the game and the Pixleon engine. Since the release I …
Jul 22, 2021
Marbleous Blocks Retrospect
Developing Marbleous Blocks and the Pixleon Engine has been a long but rewarding journey. Unfortunately, I have not been keeping track …
Jan 16, 2021
Polish
The development of Marbleous Blocks is still going in the right direction. Lately I have been focusing on polish and finalization (if …
Oct 24, 2020
Graphics
Lately I have been focusing my work on extending the graphics capabilities of the Pixleon engine. I have done some other tasks as well …
Aug 9, 2020
Expression
No post in a while but I continued working on Marbleous blocks and in particular I have been focusing on: Raft feature. More puzzles. …
Jul 18, 2020
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